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Resume

Education

October 2020 -

September 2022

Game Art Student
S4G SchoolForGames

I studied at the S4G SchoolForGames in Berlin, Germany. The SchoolForGames is a school with teachers directly out of the gaming, movie and general media industries.

While theoretically learning how to create games in groups, I also had 3 projects in 3 different teams during this apprenticeship.

Find out more about them in my Portfolio!

Experience

December 2021 -

Today

Freelancing
Fiverr & Etsy

I've been freelancing on Fiverr since December 2021, drawing mostly Emotes for my customers Livestreams on Twitch and YouTube all around the world.

While most buyers have their idea specified in their head, some rely on my creativity and experience to get them to their perfect drawing.

I recently also started selling Emotes on Etsy, mostly characters that are currently in hype.

Mid December 2022 -

Mid February 2023

Internship
Epapa

I recently finished an internship at the company Epapa.

They are developing learning material for natural scienes, focusing on mathematics.

I was responsible for Designing Worksheets and Website Pages in Figma, Storyboarding for learning videos and was part of the Hiring Team.

May 2022 -

August 2022

My experience at it Matters Games UG was an internship which also has been part of my apprenticeship.

Together with the team I worked on the game

"My Baby Dragon", which will be released in

December 2022.

I was responsible for the UI/UX Design, QA, 2D Art and designing Concepts.

When the Lead Artist approved my work I build it into Unity Engine almost all by myself.

November 2021 - 

February 2022

"Out of the Box"
S4G SchoolForGames

Out of the Box is my third semester project.

We created it with Engine Unity in a group of 14.

I was responsible for UI/UX Design, QA and designing Concepts.
Out of the Box is a 2.5D adventure puzzler set in a laboratory complex filled with cruel experiments from where the main character, Schrödingers cat, tries to escape.
Our game also won third place of the

Ubisoft Game Together Awards in 2022.

July 2021 - 

September 2021

"Sasya"
S4G SchoolForGames

Sasya is the second game I worked on during my apprenticeship. We created it in Unity Engine in a group of 13.

I was resposible for UI/UX Design and QA.
It's a short bullet-hell shooter where you help our main character, Icto, free their folk from a prison tower. You fight against one challenging boss with 3 different phases and a changing attack pattern.

January 2021 - 

March 2021

"Bed Time Stories"
S4G SchoolForGames

Bed Time Stories is the first ever game I worked on during my apprenticeship and also my first ever experience with UI/UX Design.

We created it in Godot Engine in a group of 8.

I was resposible for UI/UX Design, QA, 2D Art and Illustrations for the Website.
It's a cute game, that doesn't use much words, about two children going to bed & having an adventurous dream. The main character, princess llama-unicorn, is saving her city by turning the evil monsters into nice citizens.

Knowledge and Skills

Computer

Tools: Photoshop, Adobe Xd, Krita, Unity Engine

Google (Docs, Drive, Presentation, ..)

Languages

German (Native)

English (Fluent, written and spoken)

Hard Skills

User Interface Design & Art

User Experience Design & Research

QA Testing

Character Concept Art

Soft Skills

Creativity

Teamwork

Open minded

Determined

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